﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.ReqResp
{
	/// <summary>
	/// 从其他地方的物品全部物品拿走放到背包请求实体
	/// </summary>
	[Serializable]
	public class BackpackTakeGoodsReq : BaseReq
	{
		/// <summary>
		/// 物品所属
		/// </summary>
		public EnumGoodsBelongsToType enumGoodsBelongsToType;
		/// <summary>
		/// guid
		/// </summary>
		public string guid;
	}
}
